Modified from an implementation of the rapier physics engine that Ryan C made. Allows the user to drag bots around in addition to clicking in the gridPortal for explosions.
Also has settings to adjust how often physics calculations occur as well as the accuracy of the calculations.
### Alternate Versions:
[rc-rapier-physics-test](https://brandplayer.com/?pattern=rc-rapier-physics-test&studio=d5522ef2-a17e-4bed-a557-116903b1b1ed&owner=public&inst=lost-yellow-caribou&gridPortal=home) (original, made by Ryan. No dragging)
`bh-rapier-physics-drag-test` (no performance settings)
[rc-bh-rapier-physics-drag-test](https://brandplayer.com/?pattern=rc-bh-rapier-physics-drag-test-vr&studio=d5522ef2-a17e-4bed-a557-116903b1b1ed&owner=public&inst=overall-beige-chimpanzee&gridPortal=home) (drag-test that Ryan added VR to. Grid snap should be manually disabled. Drag logic may need a small amount added to dragged bot's `#homeZ`)
`physicsNoVR` (A copy that seems broken)